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Mobile/PDA Marketplace

For Support: 

If you use one of the mobile applications we publish and need help we want to hear from you.  Please send as an email to This e-mail address is being protected from spambots. You need JavaScript enabled to view it and we will respond as soon as possible.  You can also open a ticket through our bugzilla defect tracking portal:  [Create Report]

Publish:

If you are a developer of mobile applications we are always looking for a solution for our customers.  Contact us and perhaps we'll include your application in our product offering.  Please send a complete description of your product and a sample application and operational requirements to This e-mail address is being protected from spambots. You need JavaScript enabled to view it .

WE CAN HELP:

Let's dispel the myth that mobile development is 'EASY', beginner-friendly, and suited for 'web developers'. This is marketing crap and media hype. Mobile development is VERY difficult - it's much more difficult and more complicated than web or server app development. If you have experience in web or server app development, this experience will NOT help you with mobile. Sample code you find on the Internet, books, tutorials (even good ones) will not come close to getting you ready for the minefield that is mobile development, deployment, and testing. The code you copied and pasted might simply stop working on a real device (even though it compiles and runs in the simulator) due to a carrier limitation, device limitation, or user configuration choice.

You cannot just read the API docs for a mobile platform and start coding, they do not give you any idea what really happens on a real device, on a real network. No API docs, books, or tutorials can give you experience on multiple handsets, carriers, and OSes. If your mobile app works perfectly in the simulator, this means nothing at all, and you have just gotten started (not finished).

Mobile is a whole different ballgame full of hardware capability divergence, screen size & form factor divergence, carrier limitations, DPI independence issues, and it all gets increasingly more difficult when you get into cloud-connected multiplatform-mobile. But don't worry, we have consulting services to enable you.

We've been developing for mobile platforms, embedded systems, and small-footpring requirements since the 80's and were one of the first developers on the Apple Newton (the first PDA).

 

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